The objective of the game is to accumulate as many points as possible by eating dots, fruits, and blue ghosts. When all of the dots in a stage are eaten, that stage is completed, and the player will advance to the next. Between some stages, one of three intermission animations plays. The four ghosts roam the maze and chase Pac-Man. If any of the ghosts touches Pac-Man, a life is lost. When all lives have been lost, the game is over. The player begins with three lives, but DIP switches in the machine can change the number of starting lives to one, two, or five. The player will receive one extra life bonus after obtaining 10,000 points. The number of points needed for a bonus life can be changed to 15,000 or 20,000 or disabled altogether.